wip
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@@ -1,7 +1,7 @@
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#pragma once
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#include "line.h"
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#include "types.h"
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#include "types.hpp"
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#include <stdio.h>
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#include <vector>
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@@ -1,4 +1,4 @@
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#include "types.h"
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#include "types.hpp"
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#include <vector>
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@@ -16,4 +16,11 @@ struct Position {
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Position() : x(0), y(0) {}
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Position(int x, int y) : x(x), y(y) {}
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bool operator==(const Position& other) const {
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return ((this->x == other.x) && (this->y == other.y));
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}
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bool operator!=(const Position& other) const {
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return !(*this == other);
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}
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};
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